Swim - When Mario’s underwater, press B or A to swim up.Quick Swim - When in water, press ZL, then press Y.Causes Mario to dive rather than just landing on either water or underground. Dive - Press ZL + Y while in the middle of a fall.Ground Pound Jump - Press B immediately after executing a Ground Pound.Ground Pound - Press B, then press ZL.Useful for things like avoiding some traps. Roll - Hold ZL to crouch, then press Y.Allows Mario to jump up to three times in succession. Triple Jump - Press A or B three times at the height of each jump.Causes Mario to jump farther than usual while running. The moves are as follows, though keep in mind that the A/B, X/Y, and ZL/ZR buttons are interchangeable: Mario has several navigational and combative moves that will allow you to traverse the environment and defeat enemies in the game. D-Pad Right - Scan amiibo if available.D-Pad Down - Open the screenshot interface to take photos.Minus - Open the map, or close the map if it's already open.Plus - Pause the game and open the menu.ZL or ZR - Hold to crouch, or press once while on top of a pipe to drop into the warp pipe.L or R - Re-center the camera behind Mario.Hold down near an object to hold the object, then release it to throw the object. X or Y - Press once to throw Cappy, or hold to make Cappy stay after being thrown.If you're crouched, this button will cause you to backflip. ![]()
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